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BGonline.org Forums
Premature roll ruling
Posted By: Phil Simborg In Response To: Premature roll ruling (Matt Cohn-Geier)
Date: Thursday, 20 August 2009, at 5:06 a.m.
The rules are ambiguous, so you are always at the mercy of the tournament director. I had a VERY BAD RULING in a major tournament last year. It was doubles, and the player rolled prematurely, but his partner reached down and quickly grabbed the dice to stop them, and the tournament director said that the dice didn't land. Clearly they should have been penalized.
Under the current rules, I think in both situations the player who rolled prematurely should not be "rewarded" for intentionally interfering with the dice...that is something that is never allowed. So he should have to roll again and the other player should decide if the roll stands or not.
There is another problem here, however, and that is if the player was "enticed" to roll. I believe the rules should be written more clearly to define this, but once a player makes his move, if he's going to put them back, he should say so to alert his opponents that he is not reaching for the dice, but rather reaching for checkers. If a player does reach for the dice, or appears to be reaching for the dice, after making a full and legal move, it is logical for the other player to believe he is picking up his dice and logical for him to roll.
Now I know that the other player has the responsibility, under the current rules, to make sure the dice are up, but it is quite possible to be enticed into rolling. Rory, for example, often reaches for his dice, slides them, and doesn't pick them up because he's still thinking about his move. He should be "required" to state that he is still thinking, and he should even move or touch his dice without telling his opponent that is what he is doing, or that he is still thinking about changing his play.
This is one of MANY rules that are a) not stated fully and clearly and b) do not state exactly how infractions should be handled.
Now, in a chouette, this is even more of a problem as we do not have a "director" to make a ruling and to bind the players to a set of clear rules. However, logic is clear in the situation you described...he should be forced to roll again UNLESS the movement to move checkers back appeared to be an enticement to get the player to roll.
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