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Rollout

Posted By: Mislav Radica
Date: Wednesday, 26 August 2009, at 7:30 p.m.

In Response To: A problem most intermediates get wrong (Toppace)

I rollout only two moves which has opposite game plans although is obvious how there are more better moves than 13/10.

The score (after 0 games) is: White 0, Blue 0

Move number 3: Blue to play 12

White126


2O ' '2X '3X3X4X ' '1X3O

 ' ' '2O2O2O2X3O '1O ' '

Blue151

Position ID: mLtHwADY5sQBMA Match ID: cIkIAAAAAAAA

• Blue moves 24/22 10/9

# Ply Move Equity
1 R 24/22 10/9 -0,8627
 
31,37 6,60 0,25- 68,63 23,78 0,68 -0,5487 -0,8627
0,12 0,10 0,02- 0,12 0,17 0,04 0,0032 0,0088
 
  Full cubeful rollout with var.redn.  
  2191 games, Mersenne Twister dice gen. with seed 867418063 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  2 R 13/10 -0,9783 ( -0,1157)
 
27,10 5,54 0,23- 72,90 18,30 0,73 -0,5907 -0,9783
0,13 0,09 0,02- 0,13 0,17 0,05 0,0033 0,0086
 
  Full cubeful rollout with var.redn.  
  2190 games, Mersenne Twister dice gen. with seed 867418063 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0,16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  

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