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Clocks + Random Dice Generator ?

Posted By: MaX
Date: Monday, 14 September 2009, at 8:44 a.m.

In Response To: Clocks + Random Dice Generator ? (Bob Koca)

Yeah, that could work, except that it would be extremely unhandy. But this (well, something close to this) is what I would suggest for online play.

Player A and B have their own sequences (generated as they like). Each sequence is encrypted and sent to the other player.

At each turn, each player communicate to the opp the Nth rolls so that the actual roll can be computed.

At any point a player can ask for the decryption key to the other, to verify if the sequence matches up to now. A new sequence will then have to be generated, encrypted and communicated.

Nice thing, no third party is involved.

MaX.

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