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Short rollout

Posted By: neilkaz
Date: Wednesday, 14 October 2009, at 11:46 a.m.

In Response To: XG rollout started (Frank_N_Stein)

This short rollout shows what is wrong with making 2 pts ...all that does is to often time the opp's 31 backgame. I am not concerned that a couple plays that I didn't roll out evaluate close as the 3 plays I rolled out dropped a bit in overall equity from the XGR eval. I suspect Tim's rollout will GNU will show the same thing.




is Player 2

score: 0
pip: 164
1 point match
pip: 114
score: 0

is Player 1
XGID=-b-baCDBBB--A--A--acd-b---:0:0:1:44:0:0:0:1:10
to play 44

1.Rollout115/11 12/4* 6/2eq: +0.477
Player:
Opponent:
73.84% (G:39.31% B:9.58%)
26.16% (G:3.02% B:0.16%)
Conf: ± 0.013 (+0.464...+0.490)
Duration: 1 hour 20 minutes 02 seconds
2.Rollout115/7 12/4*eq: +0.434 (-0.043)
Player:
Opponent:
71.70% (G:37.77% B:9.80%)
28.30% (G:3.02% B:0.21%)
Conf: ± 0.013 (+0.421...+0.447)
Duration: 1 hour 13 minutes 06 seconds
3.Rollout18/4*(2) 6/2(2)eq: +0.365 (-0.112)
Player:
Opponent:
68.26% (G:36.35% B:13.02%)
31.74% (G:2.01% B:0.08%)
Conf: ± 0.011 (+0.354...+0.376)
Duration: 48 minutes 01 second
4.3 ply15/11 8/4*(2) 6/2eq: +0.459 (-0.017)
Player:
Opponent:
72.97% (G:32.97% B:3.67%)
27.03% (G:2.96% B:0.11%)
5.3 ply12/4* 8/4* 6/2eq: +0.455 (-0.021)
Player:
Opponent:
72.77% (G:32.81% B:3.73%)
27.23% (G:3.83% B:0.15%)
1 1296 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.04, MET: GnuBG 11 point

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