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Rollout

Posted By: Stick
Date: Saturday, 17 October 2009, at 3:21 p.m.

In Response To: What Colour is the Wind - Page 24 (Stick)

Ignore the dice, it was a cube problem with Stick on roll. In the explanation it's stated that 'for money black should not yet double'. I fell off my chair because I was more wondering what White should do when cubed. Some of the other math in the book for this problem also may be slightly off.

gnubg77


5X4X '2O '2X '2X ' ' '2O

 '2O2O3O2O2O2X ' ' ' ' '

Stick112

Position ID: 38MMwAC224ABBg Match ID: cAkKADAACAAA

• Stick doubles

Cube decision
Rollout cubeless equity +0.539
Cubeful equities:
1.Double, take +0.939
2.Double, pass +1.000 +0.061
3.No double +0.795 -0.144
Proper cube action:Double, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.6780.2050.005-0.3220.0260.000 +0.539 +0.795
Standard error0.0010.0020.000-0.0010.0010.000 0.003 0.008
Player gnubg owns 2-cube0.6890.2220.008-0.3110.0260.000 +1.163 +0.939
Standard error0.0010.0030.001-0.0010.0010.000 0.009 0.010
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 871622905 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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