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Rollout

Posted By: Stick
Date: Tuesday, 27 October 2009, at 10:08 a.m.

In Response To: Stick/MCG Doubles Plays - 65 (Stick)

Some of these rollouts will be shorter and clearly not stat. sig. than my regular rollouts because I have nothing but a laptop with me that is trying to die. However, I tried to grind enough variance out of the positions so that we're at least clear it's not likely one play is clearly better than the other, as in this example.

The score (after 1 game) is: gnubg 2, Stick 0 (match to 7 points)

gnubg136


2O '1O '2X4X '3X2X '1X3O

 '1X2O '2O3O '2O ' ' '2X

Stick159

Position ID: sOcmAxDMzuAAMg Match ID: cIn6ACAAAAAA

# Ply Move Equity
  1 R 24/13 -0.344
 
0.3930.1050.006-0.6070.1860.010 -0.282 -0.344
0.0010.0010.001-0.0010.0010.001 0.003 0.007
 
  Full cubeful rollout with var.redn.  
  2982 games, Mersenne Twister dice gen. with seed 868950637 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
2 R 13/2* -0.348 ( -0.004)
 
0.3880.1340.005-0.6120.2080.021 -0.290 -0.348
0.0010.0010.000-0.0010.0010.001 0.003 0.007
 
  Full cubeful rollout with var.redn.  
  2982 games, Mersenne Twister dice gen. with seed 868950637 and quasi-random dice  
  Play: world class 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 8 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  

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