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Rollout

Posted By: Stick
Date: Thursday, 17 May 2007, at 10:34 p.m.

In Response To: OLM Mon. May 14th (Stick)

I almost didn't roll this out because I knew the slot would be hugely correct. It is the 4th move of the game, which technically I haven't got to yet, but you'd be surprised how knowledge snowballs into the rest of the game :) After the only playable 4, 13/9, you have the choice between splitting and slotting (assuming you know the simple 13/8 is incorrect). You are already a fair amount behind in the race and I am awkwardly stacked. Instead of giving me a good way to unload my stack(s), by attacking, you should try to turn this into a priming game which you're much better timed to do. There's a real gain if I don't roll an immediate 4 but after the split I feel like you've given me too many good numbers, immediate & recurring, and the payoff isn't that tangible.

The score (after 7 games) is: Stick 11, Readers 3 (match to 13 points)

Move number 4: Readers to play 14

Stick145


2O ' ' '2X5X '2X ' ' '4O

1X ' ' ' '5O2O2O ' ' '5X

Readers160

Position ID: sM/gAyDg2+ABMA Match ID: cImwAbAAGAAA

• Readers moves 13/9 6/5

# Ply Move Equity
1 R 13/9 6/5 -0.1171
0.41010.09800.0039-0.58990.26830.0841 -0.2713 -0.1816
0.00440.00320.0006-0.00440.01410.0104 0.0134 0.0191
Full cubeful rollout with var.redn.
324 games, Mersenne Twister dice gen. with seed 1063354779 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 24/23 13/9 -0.1958 ( -0.0787)
0.39180.10040.0011-0.60820.23860.0353 -0.3030 -0.2615
0.00410.00350.0017-0.00410.01030.0068 0.0150 0.0222
Full cubeful rollout with var.redn.
324 games, Mersenne Twister dice gen. with seed 1063354779 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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