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useless problem?

Posted By: Klaus Evers
Date: Friday, 18 December 2009, at 7:31 p.m.

In Response To: DMP -- no going back (Jason Lee)

I agree that this is a tough problem. For the simple reason of pure DMP play, I would have played the slot.

I enjoyed all the nice analysis why the hit is better, and that convinced me that hitting is better.

But then I looked at the RO and was disappointed: The difference is pretty tiny.

So with all the good reasons for slotting and all the good reasons for hitting, for any practical, real life conclusions and for improving my game I learned nothing here. All I learned is that you can have good reasons for two almost even choices.

So why posting such a play at all? It would be much more enlightening if the players here would post problems that are tough, but then have a clearly best play. THEN I could learn something useful from the good arguments that favor the right move.

Any comments? What can YOU learn from this? Maybe I am missing a point...

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