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useless problem?

Posted By: Klaus Evers
Date: Friday, 18 December 2009, at 8:49 p.m.

In Response To: useless problem? (Matt Cohn-Geier)

If you can understand how not to make .016 errors you can also understand how not to make .160 errors.

The converse does not follow.

Interesting point, but I doubt that it applies in real life or for practical matter.

Experiment: present 300 BG problems to the average player, or intermediate. All the 300 solutions are within 0.02 equity difference. Give good reasons for the two best plays.

Repeat the experiment with 300 problems, where the best play stand out by ~0.07 or 0.08 equity.

I would bet that the players would improve and learn more from the second experiment. That's what I meant by practical life and improvement.

For the original position, I agree that it is a complicate, good puzzle.

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