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BGonline.org Forums
You want fries with that Whopper?
Posted By: neilkaz In Response To: Rollout (Stick)
Date: Monday, 4 January 2010, at 4:20 a.m.
I didn't get around to posting my play here as too much TV sports and then a another Blackhawk win in the city. Anyhow, I was lifting also since we can cube anything that is thrown from the bar...even 11 I think.
The reason ur going to BK for lunch (I should insist that you drag your lazy ass outta bed for breakfask, but I'm not that mean) is that you posted a RO with an emg way above 1 when a G can't be won and without saying anything about that rediculous emg.
When the equity is above 1 and u can't win a G, Red FLAGS wave in your face telling you that the bot is making many bad takes later.
Here's a quick 4 ply RO and note that there still are some bad takes happening in all variations but far less than is using 3 ply. 100% confidence from XG and our analysis is adequate to convince me to use my CPU for something else overnight.
is Player 2
score: 0
pip: 42Money session
Jacoby Beaverpip: 140
score: 0
is Player 1
XGID=--aBBBBAB--------AA--AdcaA:1:1:1:13:0:0:3:0:10 to play 13
1. Rollout1 Bar/24* 7/4 eq: +1.019
Player:
Opponent:82.61% (G:0.00% B:0.00%)
17.39% (G:4.59% B:0.33%)Conf: ± 0.023 (+0.996...+1.042)
Duration: 3 minutes 39 seconds2. Rollout1 Bar/24* 21/18 eq: +0.966 (-0.054)
Player:
Opponent:81.48% (G:0.00% B:0.00%)
18.52% (G:4.98% B:0.36%)Conf: ± 0.019 (+0.947...+0.985)
Duration: 2 minutes 46 seconds3. Rollout2 Bar/24* 24/21 eq: +0.963 (-0.056)
Player:
Opponent:81.42% (G:0.00% B:0.00%)
18.58% (G:4.78% B:0.28%)Conf: ± 0.020 (+0.943...+0.983)
Duration: 2 minutes 51 seconds4. Rollout3 Bar/24* 18/15 eq: +0.949 (-0.071)
Player:
Opponent:81.56% (G:0.00% B:0.00%)
18.44% (G:4.82% B:0.43%)Conf: ± 0.017 (+0.932...+0.966)
Duration: 2 minutes 25 seconds5. Rollout1 Bar/24* 17/14 eq: +0.947 (-0.072)
Player:
Opponent:81.59% (G:0.00% B:0.00%)
18.41% (G:4.78% B:0.47%)Conf: ± 0.020 (+0.927...+0.967)
Duration: 2 minutes 41 seconds1 326 Games rolled with Variance Reduction.
Moves and cube decisions: 4 ply
2 327 Games rolled with Variance Reduction.
Moves and cube decisions: 4 ply
3 328 Games rolled with Variance Reduction.
Moves and cube decisions: 4 plyeXtreme Gammon Version: 1.11
In this case XG 3 ply will be buying lunch for everyone at BK as it is taking huge passes later. Bot fans can note that while I haven't checked GNU here, it also usually has issues in these position-types when you have a good number of checkers off, but get two hit.
XG 4 ply cube is far from perfect here but it is way better than 3 ply.
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