I felt that I had to hit with the 5 and then considered the 2. Hitting twice seemed low on builders, 8/6 also seemed low so I played 11/9. I was surprised that 13/11 came up on top in both GNU and XG. It does not safety as much and it does not cover as much, it just wins more games.
| 1. | Rollout1 | 13/11 8/3* | eq: +0.390 |
| Player: Opponent: | 59.25% (G:21.21% B:1.36%) 40.75% (G:15.56% B:1.72%) | Conf: ± 0.008 (+0.382...+0.398) Duration: 1 hour 53 minutes 02 seconds |
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| 2. | Rollout1 | 11/9 8/3* | eq: +0.369 (-0.021) |
| Player: Opponent: | 58.80% (G:20.87% B:1.40%) 41.20% (G:16.54% B:1.99%) | Conf: ± 0.008 (+0.361...+0.377) Duration: 1 hour 52 minutes 28 seconds |
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| 3. | Rollout1 | 8/3* 3/1* | eq: +0.330 (-0.059) |
| Player: Opponent: | 57.15% (G:21.58% B:0.95%) 42.85% (G:15.15% B:1.37%) | Conf: ± 0.007 (+0.323...+0.337) Duration: 1 hour 41 minutes 47 seconds |
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| 4. | Rollout1 | 8/6 8/3* | eq: +0.329 (-0.061) |
| Player: Opponent: | 57.28% (G:21.63% B:1.30%) 42.72% (G:15.32% B:1.55%) | Conf: ± 0.008 (+0.321...+0.337) Duration: 1 hour 41 minutes 13 seconds |
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| 5. | Rollout1 | 13/11 13/8 | eq: +0.285 (-0.105) |
| Player: Opponent: | 57.39% (G:17.33% B:0.99%) 42.61% (G:14.37% B:1.09%) | Conf: ± 0.007 (+0.278...+0.292) Duration: 1 hour 35 minutes 20 seconds |
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1 15552 Games rolled with Variance Reduction. Moves and cube decisions: 3 ply
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