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MCG 41

Posted By: John O'Hagan
Date: Wednesday, 27 January 2010, at 5:04 p.m.

In Response To: MCG 41 (Stick)

Let's see. 15/10, 20/15, or 13/9 10/9. Making the 9 looks worse than covering the 10 since the 9-point's probably harder to clear and making it leaves another outfield blot. So I'd choose between covering the 10 and 20/15.

Covering the 10 might be better vs. a weaker player since I think it leaves a more complex position where many of yellow's non-pointing rolls are difficult to play. OTOH, this does leave 9 pointers which will cost you at least half your next roll and make your future escape more difficult. Another disadvantage of this play is that I think it's more likely to give the oppt a well-timed backgame. Consider the position after a loose hit-hit back-make a second anchor sequence for example. It's going to be hard to bust the oppt's timing when he owns 2 inner points and your bar.

How about 15/10? That leaves 13-15 shots at your blot on the 10-point (yellow shouldn't hit with 21 or 31 and maybe not with 32 IMHO) but yellow's 1-point board is no threat and only D3 also makes the 5-point. If the oppt doesn't hit, your well-connected position gives you lots of ways to cover the 10, clear the 15, or maybe make the 5-point.

15/10 looks best to me.

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