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BGonline.org Forums
XG Rollout
Posted By: neilkaz In Response To: Rollout (Timothy Chow)
Date: Friday, 19 February 2010, at 12:08 a.m.
As expected, this says doubling isn't as bad as the GNU results, but as we see cubing is premature unless we can sometimes steal a pass now, from an opp who won't err next turn.
is Player 2
score: 0
pip: 162Money session
Jacoby Beaverpip: 151
score: 0
is Player 1
XGID=---b-BCBBA--eC---c-da-AA--:0:0:1:00:0:0:3:0:10 on roll, cube action?
Analyzed in Rollout No Double Player Winning Chances: 67.39% (G: 18.27% B: 0.98%) Opponent Winning Chances: 32.61% (G: 6.57% B: 0.30%) Double/Take Player Winning Chances: 67.47% (G: 18.61% B: 1.05%) Opponent Winning Chances: 32.53% (G: 6.64% B: 0.34%) Cubeless Equities No Double: +0.348 Double: +0.952 Cubeful Equities No Double: +0.741 Double/Take: +0.708 (-0.033) Double/Drop: +1.000 (+0.259) Best Cube action: No Double / Take Rollout details 5184 Games rolled with Variance Reduction.
Dice Seed: Random
Moves: 3 ply, cube decisions: 4 plyConfidence No Double: ± 0.012 (+0.729...+0.753) Confidence Double: ± 0.015 (+0.693...+0.723) Double Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 2 hours 35 minutes eXtreme Gammon Version: 1.12
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