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DMP backgame checkerplay decision

Posted By: Timothy Chow
Date: Monday, 8 March 2010, at 1:32 a.m.

In Response To: DMP backgame checkerplay decision (Chuck Bower)

I'm playing 13/11 with the 2. Not sure about the 3. I'm tempted to try 13/10, since the worst thing that can happen to me is to crunch, and every checker sent back is one less potential forced burial. The down side is that if I have too many checkers hit, then at the moment that my opponent is forced to leave a blot, I might be busy dancing and might miss my chance to hit it. Or if I do hit it, I might not be ready to contain it. So 13/11 8/5 is probably better.

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