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Something's got to give

Posted By: Timothy Chow
Date: Friday, 19 March 2010, at 2:12 a.m.

In Response To: Something's got to give (Timothy Chow)

This one had me puzzled for a while but GNU's temperature map gives some insights.

OTB, I played 18/17 18/13, thinking that my best chance was to race and minimize contact. The rollout shows that 18/17 18/13 is significantly worse than 18/12. This surprises me because in either case the same number of non-doublets (fourteen) hit and at least partially cover. So what distinguishes between the two plays? It seems that White has more bad rolls after 18/12. In particular, after 18/12, 3-1 and 5-1 force White to waste pips shuffling his checkers in his home board. (6-1 is also a bad roll but it is bad after either 18/17 18/13 or 18/12.) Paradoxically, keeping slightly more contact on this turn works out well for Blue's racing chances. This seems to be a position where general principles have to give way to actual enumeration of rolls. Alter the position slightly and everything changes. For example, shift a checker from White's 5-point to White's 6-point and 18/17 18/13 becomes better than 18/12.

gnubg74


2X3X2X1X2X1X2O '2X '2X '

3O3O2O1O2O2O ' ' ' ' ' '

tchow77

Position ID: u7WYAQB3awPAAA Match ID: cIkGABAAAAAA

# Ply Move Equity
1 R 18/12 -0.479
0.3340.0240.000-0.6660.0270.000 -0.335 -0.479
0.0010.0000.000-0.0010.0010.000 0.001 0.003
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 850648836 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 18/13 5/4 -0.492 ( -0.014)
0.3330.0240.000-0.6670.0310.000 -0.340 -0.492
0.0010.0000.000-0.0010.0010.000 0.001 0.003
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 850648836 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 R 6/1 5/4 -0.537 ( -0.059)
0.3330.0050.000-0.6670.0300.001 -0.360 -0.537
0.0000.0000.000-0.0000.0010.000 0.001 0.003
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 850648836 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4 R 18/17 18/13 -0.560 ( -0.081)
0.3180.0200.000-0.6820.0300.000 -0.375 -0.560
0.0010.0010.000-0.0010.0010.000 0.001 0.003
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 850648836 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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