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BGonline.org Forums
Rollout: Which doublets are hardest to play?
Posted By: Daniel Murphy In Response To: Rollout: Which doublets are hardest to play? (Timothy Chow)
Date: Wednesday, 5 May 2010, at 12:06 a.m.
For example, say we move a checker from White's midpoint to White's 8 point, giving White a four-prime. ... I should roll it out but GNU 4-ply slightly prefers 13/9(3) 10/6 in this variant position.
I can believe that. The change means no duplication of fives, no 4-4 3-5 2-6 return hits at White's 8 point, and Gnubg will surely hit in the outfield , I would think, with a made 4-prime, so leaving two semi-immune blots is no longer such a nifty idea. Also, 5 fewer White pips means a priming competition is that much closer, so Blue gets more out of that plan.
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