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Rollout
Posted By: Steve Mellen In Response To: Real Choices (Steve Mellen)
Date: Wednesday, 19 May 2010, at 2:06 a.m.
The score (after 3 games) is: LDC_John1956 3, fnurt 2 (match to 7 points)
Move number 33: fnurt to play 63
LDC_John1956 97
fnurt 97 Position ID: ZvsyAALZM2MDAA Match ID: UQnvADAAEAAA
# Ply Move Equity 1 R 12/6 4/1 +0.611
0.599 0.024 0.000 - 0.401 0.028 0.000 +0.199 +0.611 0.001 0.000 0.000 - 0.001 0.001 0.000 0.002 0.003 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice Play: 0-ply cubeful prune [expert] Cube: 0-ply cubeful prune [expert] • 2 R 11/5* 8/5 +0.515 ( -0.096)
0.660 0.075 0.002 - 0.340 0.109 0.008 +0.275 +0.515 0.001 0.001 0.001 - 0.001 0.002 0.001 0.005 0.006 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice Play: 0-ply cubeful prune [expert] Cube: 0-ply cubeful prune [expert] 3 R 11/5* 4/1 +0.324 ( -0.288)
0.609 0.067 0.001 - 0.391 0.149 0.009 +0.091 +0.324 0.001 0.001 0.000 - 0.001 0.001 0.001 0.004 0.004 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice Play: 0-ply cubeful prune [expert] Cube: 0-ply cubeful prune [expert] 4 0 12/3 +0.421 ( -0.191) 0.554 0.016 0.000 - 0.446 0.021 0.000 5 0 12/9 12/6 +0.151 ( -0.460) 0.461 0.022 0.000 - 0.539 0.048 0.001 Cube access seems to be the key here. To confirm, let's take a look at the same position with the opponent holding the cube.
LDC_John1956 97
fnurt 97 Position ID: ZvsyAALZM2MDAA Match ID: QQnvADAAEAAA
# Ply Move Equity 1 R 11/5* 8/5 +0.232
0.672 0.075 0.002 - 0.328 0.104 0.007 +0.303 +0.232 0.002 0.002 0.001 - 0.002 0.002 0.001 0.005 0.006 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice Play: 0-ply cubeful prune [expert] Cube: 0-ply cubeful prune [expert] 2 R 12/6 4/1 +0.101 ( -0.131)
0.615 0.021 0.001 - 0.385 0.022 0.000 +0.230 +0.101 0.001 0.001 0.000 - 0.001 0.001 0.000 0.003 0.004 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice Play: 0-ply cubeful prune [expert] Cube: 0-ply cubeful prune [expert] 3 R 11/5* 4/1 +0.070 ( -0.162)
0.634 0.064 0.001 - 0.366 0.143 0.009 +0.148 +0.070 0.001 0.002 0.000 - 0.001 0.002 0.001 0.004 0.006 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice Play: 0-ply cubeful prune [expert] Cube: 0-ply cubeful prune [expert] 4 0 12/3 -0.091 ( -0.323) 0.554 0.016 0.000 - 0.446 0.021 0.000 5 0 12/9 12/6 -0.329 ( -0.561) 0.461 0.022 0.000 - 0.539 0.048 0.001 Interestingly, the play that cleans up easiest (11/5* 4/1) comes in third even without cube access. The residual value of having that enemy checker trapped behind the best 4-point board seems to be worth too much.
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