[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Rollout

Posted By: Steve Mellen
Date: Wednesday, 19 May 2010, at 2:06 a.m.

In Response To: Real Choices (Steve Mellen)

The score (after 3 games) is: LDC_John1956 3, fnurt 2 (match to 7 points)

Move number 33: fnurt to play 63

LDC_John195697


 '2X '2X2X5X1X '2X ' ' '

1O '2O4O1X2O '2O ' '2O2O

fnurt97

Position ID: ZvsyAALZM2MDAA Match ID: UQnvADAAEAAA

# Ply Move Equity
1 R 12/6 4/1 +0.611
0.5990.0240.000-0.4010.0280.000 +0.199 +0.611
0.0010.0000.000-0.0010.0010.000 0.002 0.003
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
2 R 11/5* 8/5 +0.515 ( -0.096)
0.6600.0750.002-0.3400.1090.008 +0.275 +0.515
0.0010.0010.001-0.0010.0020.001 0.005 0.006
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
3 R 11/5* 4/1 +0.324 ( -0.288)
0.6090.0670.001-0.3910.1490.009 +0.091 +0.324
0.0010.0010.000-0.0010.0010.001 0.004 0.004
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
4 0 12/3 +0.421 ( -0.191)
0.554 0.016 0.000 - 0.446 0.021 0.000
5 0 12/9 12/6 +0.151 ( -0.460)
0.461 0.022 0.000 - 0.539 0.048 0.001

Cube access seems to be the key here. To confirm, let's take a look at the same position with the opponent holding the cube.

LDC_John195697


 '2X '2X2X5X1X '2X ' ' '

1O '2O4O1X2O '2O ' '2O2O

fnurt97

Position ID: ZvsyAALZM2MDAA Match ID: QQnvADAAEAAA

# Ply Move Equity
1 R 11/5* 8/5 +0.232
0.6720.0750.002-0.3280.1040.007 +0.303 +0.232
0.0020.0020.001-0.0020.0020.001 0.005 0.006
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
2 R 12/6 4/1 +0.101 ( -0.131)
0.6150.0210.001-0.3850.0220.000 +0.230 +0.101
0.0010.0010.000-0.0010.0010.000 0.003 0.004
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
3 R 11/5* 4/1 +0.070 ( -0.162)
0.6340.0640.001-0.3660.1430.009 +0.148 +0.070
0.0010.0020.000-0.0010.0020.001 0.004 0.006
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 852749968 and quasi-random dice
Play: 0-ply cubeful prune [expert]
Cube: 0-ply cubeful prune [expert]
4 0 12/3 -0.091 ( -0.323)
0.554 0.016 0.000 - 0.446 0.021 0.000
5 0 12/9 12/6 -0.329 ( -0.561)
0.461 0.022 0.000 - 0.539 0.048 0.001

Interestingly, the play that cleans up easiest (11/5* 4/1) comes in third even without cube access. The residual value of having that enemy checker trapped behind the best 4-point board seems to be worth too much.

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.