[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

4-4 roll, your play and reasons?

Posted By: Caryl Stephanson
Date: Monday, 24 May 2010, at 2:32 p.m.

In Response To: 4-4 roll, your play and reasons? (Chuck Bower)

Hit first of all. If he doesn't get in next time, I throw the cube, plus he has a vulnerable checker in his home I might hit if he does get in with a 2 or 11. 9/5 for extra cover for the 2 spot and to eliminate the possibility of a 36 return. Last two I see nothing better than moving to the 18. We need to get those two moving even if we lose our 'safe' spot. I considered 7/3(2) but I would rather keep the bar in case he gets in on a 1 and also for extra coverage for the 2. Having 4 home board points compared to 3 does change the entry chances from 75% to 56% if I remember correctly, but I like my play better.

2nd choice, run the trailing two all the way as he needs a 1/6 to hit. However, if he escapes his trailing checker safely we lose the game so I really don't like that play. We are already behind in the pip count.

Dang brother of mine ate all the oatmeal.

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.