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Game deciding 31 to play

Posted By: Daniel Murphy
Date: Friday, 4 June 2010, at 3:25 p.m.

In Response To: Game deciding 31 to play (Max Urban)

6/3 4/3 looks so solid and safe, but in fact you get hit a lot after that play -- any ace and 6-3 6-5 5-4 2-3 3-3 4-3 5-3. Instead play 18/17* (sending a second checker back is good!) with 18/15! duplicating 1s and 3s. You'll actually be hit half the time, but that includes 1-4 and 2-4 hitting 5/1*. And you get a big swing on all the fanning numbers.

There's another play, 13/10 11/10. Looks safe. But it leaves you with little offense and 23 pips down, and most of Opponent's roll run and safety one or both blots or put you on the bar. Every one of Opponent's responses makes you the underdog.

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