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XG odd/even effect

Posted By: Nack Ballard
Date: Friday, 4 June 2010, at 9:22 p.m.

In Response To: XG odd/even effect (misja)

Here is some evidence of a significant odd/even effect in checker play (though there may be another explanation)... [3-ply and 4-ply data omitted]

But these are not necessarily odd-even effects, the difference could just be there because 4-ply analyzes moves deeper and therefore probably better. It would be another story if you had 2-ply rollout data would match the 4-ply rollouts but not the 3ply, like in the example Klaus gave.

Yup, I agree. That's why I included the parenthetical caveat.

Nack

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