Nobody else had a go at this, surprising. I thought it was interesting and while at the time I wasn't making my plays to complicate the game (running with my 63 the roll before this for example instead of making the 2pt) it seems that's exactly what my plays are doing because the move after my small errors Ray has been forced into tough decisions and much bigger errors of his own.
| 1. | Rollout1 | 13/10* 9/3* | eq: +0.443 |
| Player: Opponent: | 59.01% (G:27.65% B:1.23%) 40.99% (G:14.48% B:1.47%) | Conf: ± 0.022 (+0.421...+0.465) Duration: 19 minutes 27 seconds |
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| 2. | Rollout1 | 9/3* 6/3 | eq: +0.429 (-0.014) |
| Player: Opponent: | 58.55% (G:23.22% B:0.83%) 41.44% (G:9.93% B:0.57%) | Conf: ± 0.020 (+0.409...+0.449) Duration: 15 minutes 27 seconds |
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| 3. | Rollout2 | 24/18 13/10* | eq: +0.390 (-0.052) |
| Player: Opponent: | 60.24% (G:14.52% B:0.85%) 39.76% (G:11.65% B:0.65%) | Conf: ± 0.022 (+0.368...+0.412) Duration: 16 minutes 47 seconds |
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1 1296 Games rolled with Variance Reduction. Dice Seed: 36438452 Moves and cube decisions: 3 ply
2 1012 Games rolled with Variance Reduction. Dice Seed: 36438452 Moves and cube decisions: 3 ply
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