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DMP Ninja #2

Posted By: Stick
Date: Thursday, 10 June 2010, at 5:42 p.m.

In Response To: DMP Ninja #2 (Alejandro)

Ahead in the race, break contact, race. 13/5 is trash as it leaves your back men stranded and making the 3pt leaves 15 shots for no real reason. 18/15 18/13. If I'm not hit I either safety my man next turn and cruise to victory or point on my opponent also cruising to victory.

I don't think this was a play for a ninja, I figure most purple bets would have no problem with this.

Stick

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