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BGonline.org Forums
Rollout
Posted By: Paul Vianna In Response To: Failed blitz double action (Paul Vianna)
Date: Thursday, 10 June 2010, at 6:48 p.m.
I posted this for two reasons. First, because I found it difficult to drop this while having a 5-point board and I wanted to see how better players evaluate decisions like this. Second, because XG has a hard time seeing this as a pass - On any evaluation level short of a rollout it evaluates as a take (although only by 0.027 for XGR+). As you can see the position is very volatile and it's hard to narrow the confidence interval enough.
Are there better XG settings for rolling out volatile positions like this?
is Player 2
score: 0
pip: 132Money session
Jacoby Beaverpip: 139
score: 0
is Player 1
XGID=-BBBbBB-----bAa--bbc-B-baB:1:-1:-1:00:0:0:3:0:10 on roll, cube action?
Analyzed in Rollout No Double Player Winning Chances: 68.21% (G: 31.00% B: 1.21%) Opponent Winning Chances: 31.79% (G: 10.16% B: 0.29%) Double/Take Player Winning Chances: 69.13% (G: 31.43% B: 0.95%) Opponent Winning Chances: 30.87% (G: 9.39% B: 0.32%) Cubeless Equities No Redouble: +0.582 Redouble: +1.219 Cubeful Equities No Redouble: +0.875 (-0.125) Redouble/Take: +1.007 (+0.007) Redouble/Drop: +1.000 Best Cube action: Redouble / Drop Rollout details 57600 Games rolled.
First 3 moves: 1 ply, cube decisions: 3 ply
Remaining moves and Cube Decisions: 1 plyConfidence No Redouble: ± 0.019 (+0.856...+0.893) Confidence Redouble: ± 0.030 (+0.978...+1.037) Double Decision confidence: 100.0% Take Decision confidence: 68.8% Duration: 1 minute 46 seconds eXtreme Gammon Version: 1.14
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