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BGonline.org Forums
DMP rollout: The classic question: To hit or not to hit?
Posted By: Timothy Chow In Response To: The classic question: To hit or not to hit? (Max Urban)
Date: Saturday, 12 June 2010, at 1:35 a.m.
As Casper predicted, the two plays are very close at DMP.
The score (after 0 games) is: gnubg 0, tchow 0 (match to 1 point, post-Crawford play)
gnubg 112
tchow 139 Position ID: bLcVAANatsEBGA Match ID: cAk3AAAAAAAA
# Ply Move Equity • 1 R 23/17* 7/2 -0.462
0.269 0.084 0.007 - 0.731 0.501 0.081 -0.462 -0.462 0.001 0.002 0.001 - 0.001 0.003 0.002 0.002 0.002 Full cubeful rollout with var.redn. 5184 games, Mersenne Twister dice gen. with seed 891730833 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 13/2 -0.467 ( -0.005)
0.266 0.061 0.002 - 0.734 0.282 0.022 -0.467 -0.467 0.001 0.002 0.000 - 0.001 0.004 0.001 0.002 0.002 Full cubeful rollout with var.redn. 5184 games, Mersenne Twister dice gen. with seed 891730833 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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