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DMP rollout: The classic question: To hit or not to hit?

Posted By: Timothy Chow
Date: Saturday, 12 June 2010, at 1:35 a.m.

In Response To: The classic question: To hit or not to hit? (Max Urban)

As Casper predicted, the two plays are very close at DMP.

The score (after 0 games) is: gnubg 0, tchow 0 (match to 1 point, post-Crawford play)

gnubg112


 '2O2X2X3X2X2X1X1X ' '3O

 '1O2O1O2X2O2O2O ' ' ' '

tchow139

Position ID: bLcVAANatsEBGA Match ID: cAk3AAAAAAAA

# Ply Move Equity
1 R 23/17* 7/2 -0.462
0.2690.0840.007-0.7310.5010.081 -0.462 -0.462
0.0010.0020.001-0.0010.0030.002 0.002 0.002
Full cubeful rollout with var.redn.
5184 games, Mersenne Twister dice gen. with seed 891730833 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 13/2 -0.467 ( -0.005)
0.2660.0610.002-0.7340.2820.022 -0.467 -0.467
0.0010.0020.000-0.0010.0040.001 0.002 0.002
Full cubeful rollout with var.redn.
5184 games, Mersenne Twister dice gen. with seed 891730833 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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