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BGonline.org Forums
Rollout: Awkward roll: What's the least bad play?
Posted By: Timothy Chow In Response To: Awkward roll: What's the least bad play? (Timothy Chow)
Date: Monday, 12 July 2010, at 2:11 a.m.
OTB I played 13/6, not wanting to get hit. If White had a five-point board then maybe 13/6 would be a viable candidate, but here it seems to be worth leaving a shot for the sake of alleviating my inflexibility problems next roll (which 13/6 does not). I did not roll out Chuck's suggestion of making the 5 point because it didn't look close.
gnubg 147
tchow 164 Position ID: 2N3AACPgs+EBMA Match ID: UQkOABAAAAAA
# Ply Move Equity • 1 R 13/9 6/3 -0.535
0.288 0.058 0.002 - 0.712 0.268 0.020 -0.652 -0.535 0.001 0.001 0.000 - 0.001 0.002 0.001 0.004 0.005 Full cubeful rollout with var.redn. 2592 games, Mersenne Twister dice gen. with seed 889623354 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 13/10 13/9 -0.575 ( -0.040)
0.281 0.056 0.002 - 0.719 0.288 0.024 -0.693 -0.575 0.002 0.001 0.000 - 0.002 0.002 0.001 0.004 0.006 Full cubeful rollout with var.redn. 2592 games, Mersenne Twister dice gen. with seed 889623354 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 13/6 -0.598 ( -0.063)
0.264 0.055 0.003 - 0.736 0.277 0.015 -0.706 -0.598 0.001 0.001 0.000 - 0.001 0.002 0.001 0.004 0.005 Full cubeful rollout with var.redn. 2592 games, Mersenne Twister dice gen. with seed 889623354 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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