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XG 1.20 - interrupting rollouts

Posted By: eXtreme Gammon
Date: Tuesday, 13 July 2010, at 4:02 p.m.

In Response To: XG 1.20 - interrupting rollouts (mtuhtan)

Interrupting finishes the current game in progress for each thread. Before 1.20 these were interrupted and the results were not tallied . Hence the skipped games Neil Robbins mentioned: for instance with 2 thread.

  • thread 1 start game 1, thread 2 start game2.
  • thread 2 finishes first, start game 3 and finishes.

    If you interrupt the system was noting that 2 games were rolled and when resuming would start at game 3. 1.20 make sure all thread finishes so this cannot happen.

    When using longer plies (4 or more) it can take a little bit to interrupt.

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