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31P-11 4-ply

Posted By: Stick
Date: Tuesday, 20 July 2010, at 1:48 p.m.

In Response To: 31P-11 4-ply (Christian Munk-Christensen)

Do you think spending 11 days of CPU time on a play that is tied is an efficient way of learning the game?

I think spending any amount of time on something you find interesting is a good way of learning the game. I also think spending as much time as needed on anything you'd like as definitive of an answer as one can currently get is a good way of mastering the game and that's what I'm all about.

You could test somewhat your 'making both points lead to more complex games' idea on GNU by saving the rollouts and averaging out the moves per game. I've probably spent months upon months on an opening 64 rollout with different bots and different parameters, some of us have the computer resources to frivolously waste the time and get the answers we're looking for. It isn't time spent studying the game, it's time your computer spends searching for an answer for you to add to your mental database.

Stick

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