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54D-32 at DMP

Posted By: Paul Weaver
Date: Friday, 23 July 2010, at 11:25 p.m.

In Response To: 54D-32 4 ply RO rather clear (neilkaz)

I was wondering if S (24/21 13/11) or D (13/10 13/11) would be better at DMP. I looked at the GNU DMP rollout Stick posted and saw that two slotting plays (13/10 6/4 and 13/11 8/5) performed slightly better in the rollout than S and D. Looks like an XG rollout of 54D-32 at DMP will need to include four plays.

On the other hand, this rollout should be a low priority because it is tough to imagine anyone would play 54D at DMP, unless it was in the Monte Carlo finals.

Below is the GNU rollout data Stick has posted for 54D-32 at DMP:

Double Match Point (DMP)

# Ply Move Equity

1 R 13/10 6/4 -0.0604 0.4698 0.1707 0.0298 - 0.5302 0.2657 0.0773 -0.0604 -0.0604 0.0014 0.0022 0.0013 - 0.0014 0.0026 0.0022 0.0027 0.0027

Full cubeful rollout with var.redn. 10368 games, Mersenne Twister dice gen. with seed 832276732 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]

2 R 13/11 8/5 -0.0614 ( -0.0010) 0.4693 0.1746 0.0281 - 0.5307 0.2645 0.0702 -0.0614 -0.0614 0.0012 0.0022 0.0013 - 0.0012 0.0026 0.0020 0.0025 0.0025

Full cubeful rollout with var.redn. 10368 games, Mersenne Twister dice gen. with seed 832276732 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]

3 R 24/21 13/11 -0.0628 ( -0.0024) 0.4686 0.1637 0.0241 - 0.5314 0.2454 0.0442 -0.0628 -0.0628 0.0010 0.0021 0.0012 - 0.0010 0.0025 0.0016 0.0020 0.0020

Full cubeful rollout with var.redn. 10368 games, Mersenne Twister dice gen. with seed 832276732 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]

4 R 13/11 13/10 -0.0640 ( -0.0036) 0.4680 0.1766 0.0325 - 0.5320 0.2497 0.0583 -0.0640 -0.0640 0.0010 0.0021 0.0013 - 0.0010 0.0024 0.0017 0.0021 0.0021

Full cubeful rollout with var.redn. 10368 games, Mersenne Twister dice gen. with seed 832276732 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]

5 R 24/22 13/10 -0.0747 ( -0.0144) 0.4626 0.1632 0.0290 - 0.5374 0.2524 0.0497 -0.0747 -0.0747 0.0030 0.0066 0.0040 - 0.0030 0.0073 0.0052 0.0059 0.0059

Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 832276732 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]

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