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BGonline.org Forums
Nice analysis but a different view
Posted By: neilkaz In Response To: Rollout and Analysis (Paul Weaver)
Date: Monday, 26 July 2010, at 4:09 p.m.
Looking at your RO results and noting a few things I decided to do a longer 4 ply RO since it is an endgame and XG simply blazes thru the basically forced plays.
1) In the actual situation posted here I had a slight pref for leaving only the ace shot.
2) According to your RO and my long 4 ply RO with the cube centered two down wins more games! and with the G differential about the same, one wonders why it isn't the best play.
Sooooo .. I thought about this and think that it is White's cube access and ability to cube if Black rolls tiny and can't get past the blot 5 pips away that makes the cubeful difference.
Lets test that hypothesis.
OK with Black owning the cube, the cubeless difference is nil as is the cubeful difference.
is Player 2
score: 0
pip: 577 point match pip: 53
score: 1
is Player 1
XGID=-EDBB---a----B------bcccc-:1:-1:1:46:1:0:0:7:10 to play 46
1. Rollout1 13/9 13/7 eq: -0.351
Player:
Opponent:40.93% (G:0.00% B:0.00%)
59.07% (G:0.50% B:0.00%)Conf: ± 0.000 (-0.351...-0.351)
Duration: 1 minute 08 seconds2. Rollout1 13/3 eq: -0.351
Player:
Opponent:40.89% (G:0.02% B:0.00%)
59.11% (G:0.44% B:0.00%)Conf: ± 0.000 (-0.351...-0.351)
Duration: 53.8 seconds1 103680 Games rolled with Variance Reduction.
Dice Seed: 87427665
Moves and cube decisions: 4 plyeXtreme Gammon Version: 1.20, MET: Rockwell-Kazaross
Now lets see what happens with a centered cube after Black rolls 31 after we leave him the 5 shot. We'll assume that he advances to the 13 pt (any other play is also a pass) and now he has to drop a reasonabl efficient cube where he has over 21% winning chances. I do think the strength of the cube after 13/3 followed by tiny is a factor here.
is Player 2
score: 0
pip: 537 point match pip: 43
score: 1
is Player 1
XGID=-EDCB-------aA------bcccc-:0:0:1:D:1:0:0:7:10 double to 2 take ?
Analyzed in Rollout No Double Player Winning Chances: 78.66% (G: 0.08% B: 0.00%) Opponent Winning Chances: 21.34% (G: 0.02% B: 0.00%) Double/Take Player Winning Chances: 78.79% (G: 0.09% B: 0.00%) Opponent Winning Chances: 21.21% (G: 0.03% B: 0.00%) Cubeless Equities No Double: +0.574 Double: +1.262 Cubeful Equities No Double: +0.846 (-0.154) Double/Take: +1.114 (+0.114) Double/Drop: +1.000 Best Cube action: Double / Drop Rollout details 46656 Games rolled with Variance Reduction.
Dice Seed: 87427665
Moves and cube decisions: 4 plyConfidence No Double: ± 0.001 (+0.845...+0.846) Confidence Double: ± 0.001 (+1.112...+1.115) Double Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 15.8 seconds eXtreme Gammon Version: 1.20, MET: Rockwell-Kazaross
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