[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Nice analysis but a different view

Posted By: neilkaz
Date: Monday, 26 July 2010, at 4:09 p.m.

In Response To: Rollout and Analysis (Paul Weaver)

Looking at your RO results and noting a few things I decided to do a longer 4 ply RO since it is an endgame and XG simply blazes thru the basically forced plays.

1) In the actual situation posted here I had a slight pref for leaving only the ace shot.

2) According to your RO and my long 4 ply RO with the cube centered two down wins more games! and with the G differential about the same, one wonders why it isn't the best play.

Sooooo .. I thought about this and think that it is White's cube access and ability to cube if Black rolls tiny and can't get past the blot 5 pips away that makes the cubeful difference.

Lets test that hypothesis.

OK with Black owning the cube, the cubeless difference is nil as is the cubeful difference.




is Player 2

score: 0
pip: 57
7 point match
pip: 53
score: 1

is Player 1
XGID=-EDBB---a----B------bcccc-:1:-1:1:46:1:0:0:7:10
to play 46

1.Rollout113/9 13/7eq: -0.351
Player:
Opponent:
40.93% (G:0.00% B:0.00%)
59.07% (G:0.50% B:0.00%)
Conf: ± 0.000 (-0.351...-0.351)
Duration: 1 minute 08 seconds
2.Rollout113/3eq: -0.351
Player:
Opponent:
40.89% (G:0.02% B:0.00%)
59.11% (G:0.44% B:0.00%)
Conf: ± 0.000 (-0.351...-0.351)
Duration: 53.8 seconds
1 103680 Games rolled with Variance Reduction.
Dice Seed: 87427665
Moves and cube decisions: 4 ply

eXtreme Gammon Version: 1.20, MET: Rockwell-Kazaross

Now lets see what happens with a centered cube after Black rolls 31 after we leave him the 5 shot. We'll assume that he advances to the 13 pt (any other play is also a pass) and now he has to drop a reasonabl efficient cube where he has over 21% winning chances. I do think the strength of the cube after 13/3 followed by tiny is a factor here.




is Player 2

score: 0
pip: 53
7 point match
pip: 43
score: 1

is Player 1
XGID=-EDCB-------aA------bcccc-:0:0:1:D:1:0:0:7:10
double to 2 take ?


Analyzed in Rollout
No Double
Player Winning Chances: 78.66% (G: 0.08% B: 0.00%)
Opponent Winning Chances: 21.34% (G: 0.02% B: 0.00%)
Double/Take
Player Winning Chances: 78.79% (G: 0.09% B: 0.00%)
Opponent Winning Chances: 21.21% (G: 0.03% B: 0.00%)
Cubeless Equities
No Double:+0.574
Double:+1.262
Cubeful Equities
No Double:+0.846 (-0.154)
Double/Take:+1.114 (+0.114)
Double/Drop:+1.000
Best Cube action: Double / Drop
Rollout details
46656 Games rolled with Variance Reduction.
Dice Seed: 87427665
Moves and cube decisions: 4 ply
Confidence No Double: ± 0.001 (+0.845...+0.846)
Confidence Double: ± 0.001 (+1.112...+1.115)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 15.8 seconds

eXtreme Gammon Version: 1.20, MET: Rockwell-Kazaross

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.