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Crunch time?

Posted By: Timothy Chow
Date: Friday, 30 July 2010, at 3:07 a.m.

In Response To: Crunch time? (Timothy Chow)

Paying later is clear here; the question is how to do so. I correctly assessed that being ahead in the race and having the more advanced holding point, I was better off crunching my board than giving up the 8 point, since giving up the 8 point would considerably increase my chances of having the blink first, and I am just trying to get past White's anchor rather than hit a shot. I played the move that the rollout considers second best: 6/1 5/3. This position illustrates Kit Woolsey's old observation that "breaking up is hard to do." Contrary to superficial appearances, 6/4 6/1 is more conducive to keeping a good board should a shot materialize a couple turns down the line.

gnubg92


1X2X2X3X2X2X ' ' ' '1X2O

2O '3O '3O3O2X2O ' ' ' '

tchow86

Position ID: bbdBwABz7gwGAA Match ID: cAkVAAAAIAAA

# Ply Move Equity
1 R 6/4 6/1 +0.277
0.5880.0080.000-0.4120.0240.001 +0.159 +0.277
0.0010.0000.000-0.0010.0010.000 0.002 0.003
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 895713279 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 6/1 5/3 +0.246 ( -0.032)
0.5720.0060.000-0.4280.0210.000 +0.130 +0.246
0.0010.0000.000-0.0010.0010.000 0.002 0.003
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 895713279 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 R 6/1 3/1 +0.228 ( -0.049)
0.5690.0060.000-0.4310.0200.000 +0.124 +0.228
0.0010.0000.000-0.0010.0010.000 0.002 0.003
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 895713279 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4 R 8/6 8/3 +0.186 ( -0.091)
0.5470.0080.000-0.4530.0130.000 +0.090 +0.186
0.0010.0000.000-0.0010.0010.000 0.001 0.004
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 895713279 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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