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3/4 XG RO also TG
Posted By: neilkaz In Response To: 2 away - 5 away cube handling (Stick)
Date: Tuesday, 10 August 2010, at 4:27 p.m.
In practice I am getting a lot of takes here from weaker players and if they pass I am hopefully moving the pieces in upcomings games well enough to win more 84.19% the R/K MET says. All this means that I am still cubing almost any weaker player that I think can take this, but vs a W/C player this does look technically TG as little can happen to give my opp an easy take next roll and White just may luck out and clear with ease and roll large and G.
is Player 2
score: 0
pip: 1475 point match pip: 117
score: 3
is Player 1
XGID=---AbBCBCa-BeB-----c---bb-:0:0:1:D:3:0:0:5:10 double to 2 take ?
Analyzed in Rollout No Double Player Winning Chances: 84.99% (G: 10.21% B: 0.39%) Opponent Winning Chances: 15.01% (G: 1.05% B: 0.02%) Double/Take Player Winning Chances: 84.53% (G: 17.54% B: 0.20%) Opponent Winning Chances: 15.47% (G: 0.99% B: 0.07%) Cubeless Equities No Double: +0.877 Double: +2.074 Cubeful Equities No Double: +1.041 Double/Take: +1.575 (+0.534) Double/Drop: +1.000 (-0.041) Best Cube action: Too Good to Double / Drop Rollout details 2592 Games rolled with Variance Reduction.
Dice Seed: 59298619
Moves: 3 ply, cube decisions: 4 plyConfidence No Double: ± 0.005 (+1.036...+1.046) Confidence Double: ± 0.013 (+1.562...+1.588) Double Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 36 minutes 40 seconds eXtreme Gammon Version: 1.20, MET: Rockwell-Kazaross
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