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Rollout: Late-game blitz, sort of

Posted By: Timothy Chow
Date: Sunday, 12 September 2010, at 1:55 a.m.

In Response To: Late-game blitz, sort of (Timothy Chow)

I redoubled here and was surprised that GNU 2-ply thought that redoubling was a 0.071 error, with the equity of double/take being +0.589. The rollout below tells a very different story: It's a big redouble and a pretty close take. This isn't the first time I've seen GNU 2-ply grossly misevaluate a late-game blitz and I'm wondering what it's not seeing.

gnubg125


2X '1O2X2X3X2X '1O ' ' '

 ' '2O '2O2O2O2O3X3O ' '

tchow126

Position ID: Y7sBHEDMtjkQCA Match ID: UQkAAEAAIAAA

Cube decision
Rollout cubeless equity +0.526
Cubeful equities:
1.Double, take +0.950
2.Double, pass +1.000 +0.050
3.No double +0.862 -0.088
Proper cube action:Redouble, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player tchow owns 2-cube0.7050.1850.005-0.2950.0730.001 +0.526 +0.862
Standard error0.0020.0020.001-0.0020.0010.000 0.004 0.009
Player gnubg owns 4-cube0.7240.1880.004-0.2760.0680.002 +1.141 +0.950
Standard error0.0020.0030.000-0.0020.0010.000 0.010 0.013
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 900032391 and quasi-random dice
Play: supremo 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 16 more moves within equity 0.32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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