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Data from XG Online results

Posted By: Bob Koca
Date: Saturday, 18 September 2010, at 11:08 p.m.

In Response To: Data from XG Online results (eXtreme Gammon)

Yes, matchlength is a difficulty. There are other issues also. There are a lot of assumptions involved with ELO satisfactorily modeling a game. For example suppose A beats B 60% of the time and B beats C 60% of the time. Elo PREDICTS a certain percentage of the time that A beats C. What if the game is not really like that? So ELO might be accurate for players 100 apart but not 200 apart.

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