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Here's a RO with better settings and an explanation of why the play is so clear

Posted By: neilkaz
Date: Sunday, 19 September 2010, at 3:09 p.m.

In Response To: Why use crappy settings for RO? *NM* (neilkaz)

is Player 2

score: 2
pip: 91
7 point match
pip: 124
score: 0

is Player 1
XGID=-aBBBBB-A----A---AccbbcBa-:1:1:1:22:0:2:0:7:10
to play 22

1.Rollout117/15 13/7eq: +0.514
Player:
Opponent:
58.11% (G:8.86% B:0.53%)
41.89% (G:17.39% B:1.47%)
Conf: ± 0.015 (+0.499...+0.529)
Duration: 44.1 seconds
2.Rollout117/11 8/6eq: +0.317 (-0.198)
Player:
Opponent:
52.56% (G:6.91% B:0.33%)
47.44% (G:11.25% B:0.73%)
Conf: ± 0.012 (+0.305...+0.329)
Duration: 34.3 seconds
3.Rollout113/7 8/6eq: +0.176 (-0.338)
Player:
Opponent:
50.08% (G:6.95% B:0.38%)
49.92% (G:17.17% B:1.00%)
Conf: ± 0.013 (+0.163...+0.189)
Duration: 36.5 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 8782117
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

Gammonphobia causes all sorts of soft plays to be made. Here, looking at the results we see that we win 5.5% more games by slotting and 2% more gammons, while losing 6% more gammons. So slotting should be very clear. However, there's more to it than that since we have a scored based recube anytime Black doesn't throw an immediate 6! Also look how bad playing 8/6 is after slotting!! That's bcuz the real threat here is to prime and let Black's board collapse rather than trying to blitz and then hop two checkers over a 5 prime.

is Player 2

score: 2
pip: 88
7 point match
pip: 116
score: 0

is Player 1
XGID=-aBBBBBAA------A--bdbbbBb-:1:1:1:00:0:2:0:7:10
on roll, cube action?


Analyzed in Rollout
No Double
Player Winning Chances: 67.24% (G: 8.94% B: 0.40%)
Opponent Winning Chances: 32.76% (G: 8.75% B: 0.52%)
Double/Take
Player Winning Chances: 68.26% (G: 8.49% B: 0.68%)
Opponent Winning Chances: 31.74% (G: 10.25% B: 1.24%)
Cubeless Equities
No Redouble:+0.351
Redouble:+0.939
Cubeful Equities
No Redouble:+0.600 (-0.290)
Redouble/Take:+0.889
Redouble/Drop:+1.000 (+0.111)
Best Cube action: Redouble / Take
Rollout details
1296 Games rolled with Variance Reduction.
Dice Seed: 8782117
Moves and cube decisions: 3 ply
Confidence No Redouble: ± 0.009 (+0.591...+0.608)
Confidence Redouble: ± 0.017 (+0.873...+0.906)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 1 minute 18 seconds

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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