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BGonline.org Forums
63: Hit or not; efficiency - Rollout result
Posted By: storm In Response To: 63: Hit or not; efficiency. (storm)
Date: Friday, 24 September 2010, at 5:07 p.m.
I managed to convince myself that owning the cube, 13/4 might be best. This was rolled out on a Windows machine by gnu, no idea why it skipped three games for the second move.
7pt match: Opponent 0, Steaminator 1
Opponent 98
Steaminator 115 Position ID: a9sEAyC2c8DBAA Match ID: UQnvAAAACAAA
# Ply Move Equity 1 R 13/7 4/1* -0.010
0.492 0.193 0.008 - 0.508 0.282 0.004 -0.126 +0.002 0.001 0.002 0.002 - 0.001 0.002 0.001 0.004 0.005 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 900947538 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 2 R 13/4 -0.027 ( -0.017)
0.447 0.051 0.001 - 0.553 0.120 0.002 -0.190 -0.015 0.001 0.001 0.000 - 0.001 0.002 0.000 0.003 0.004 Full cubeful rollout with var.redn. 1293 games, Mersenne Twister dice gen. with seed 900947538 and quasi-random dice Play: supremo 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 16 more moves within equity 0.32 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 2 13/7 6/3 -0.186 ( -0.177) 0.428 0.080 0.001 - 0.572 0.226 0.005 4 0 18/9 -0.599 ( -0.589) 0.322 0.088 0.004 - 0.678 0.393 0.010 5 0 13/10 13/7 -0.775 ( -0.766) 0.313 0.097 0.002 - 0.687 0.493 0.060
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