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Computer Game Play at Tourneys

Posted By: Bob Koca
Date: Wednesday, 13 October 2010, at 5:15 p.m.

In Response To: Computer Game Play at Tourneys (Stanley E. Richards)

Is there a reason you specifically say TMG?

I agree there are some advantages. Some issues to consider though are

i) make sure there is a clock option

ii) since rolling is so fast should the delay be shortened slightly?

iii) suppose a player "tries out" a move. Should the opponent see that happening? Some might want to see it others might not.

iv) make sure pipcounter is off

v) should forced moves be made automatically?

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