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Rollout

Posted By: Justin N.
Date: Friday, 5 November 2010, at 5:15 a.m.

In Response To: Tricky 51 (Justin N.)

I never even considered the #1 play here, because anything other than hitting seemed too passive and wimpy given the score and cube position. Surely the 50 pip race lead must lend some credibility to the bot play, but not sure what rules of thumb to take away from this one.

is Player 2

score: 5
pip: 159
7 point match
pip: 109
score: 0

is Player 1
XGID=-aB-CCC-d-A-bB-a---bb-c-A-:1:-1:1:51:0:5:0:7:10
to play 51

1.Rollout124/23 10/5eq: +0.956
Player:
Opponent:
73.40% (G:41.87% B:0.76%)
26.60% (G:4.93% B:0.36%)
Conf: ± 0.008 (+0.948...+0.964)
Duration: 2 hours 33 minutes
2.Rollout124/23 6/1* eq: +0.910 (-0.045)
Player:
Opponent:
69.29% (G:45.29% B:0.67%)
30.71% (G:8.12% B:0.87%)
Conf: ± 0.008 (+0.902...+0.918)
Duration: 6 hours 49 minutes
3.Rollout110/9 6/1* eq: +0.903 (-0.053)
Player:
Opponent:
68.68% (G:45.75% B:0.65%)
31.32% (G:7.74% B:0.92%)
Conf: ± 0.008 (+0.895...+0.911)
Duration: 7 hours 04 minutes
4.Rollout110/4eq: +0.870 (-0.086)
Player:
Opponent:
70.42% (G:39.72% B:0.65%)
29.58% (G:4.57% B:0.33%)
Conf: ± 0.008 (+0.862...+0.878)
Duration: 2 hours 06 minutes
5.Rollout16/1* 2/1eq: +0.809 (-0.146)
Player:
Opponent:
66.29% (G:41.79% B:0.60%)
33.71% (G:8.24% B:0.87%)
Conf: ± 0.008 (+0.801...+0.817)
Duration: 2 hours 13 minutes
1 2592 Games rolled with Variance Reduction.
Moves and cube decisions: 3 ply

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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