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BGonline.org Forums
Cube action - RO
Posted By: RolldUpTrips In Response To: Cube action (RolldUpTrips)
Date: Thursday, 27 January 2011, at 12:11 a.m.
I had a hard time seeing the too good here and still, despite most people getting it right and XG's rollout, don't completely get it. Is it simply one of those cases where there's no immediate sequence that gives white a take on the next roll, or am I just missing something?
White is Player 2
score: 0
pip: 1687 point match pip: 115
score: 0
Blue is Player 1XGID=aB-bBBC-B---cB-A-d-dAa----:0:0:1:00:0:0:0:7:10 Blue on roll, cube action?
Analyzed in Rollout No Double Player Winning Chances: 76.58% (G: 28.31% B: 0.47%) Opponent Winning Chances: 23.42% (G: 2.76% B: 0.14%) Double/Take Player Winning Chances: 77.36% (G: 29.52% B: 0.54%) Opponent Winning Chances: 22.64% (G: 2.62% B: 0.14%) Cubeless Equities No Double: +0.795 Double: +1.695 Cubeful Equities No Double: +1.039 Double/Take: +1.497 (+0.458) Double/Drop: +1.000 (-0.039) Best Cube action: Too Good to Double / Drop Rollout details 5184 Games rolled with Variance Reduction.
Dice Seed: 98147049
Moves and cube decisions: 3 plyConfidence No Double: ± 0.005 (+1.035...+1.044) Confidence Double: ± 0.011 (+1.486...+1.508) Double Decision confidence: 100.0% Take Decision confidence: 100.0% Duration: 13 hours 16 minutes eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross
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