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Data for 64-d

Posted By: Nack Ballard
Date: Thursday, 10 February 2011, at 5:45 p.m.

In Response To: 64-d RO..output with board to the right (neilkaz)

Thanks for the "<101 rollout, Neil. Here is data for opening 64 at dmp:

    d[R S2 P21] /46*5
    d[R S2] "<101

Key: R = Run (24/14), S = Split (24/18 13/9), P = Point (8/2 6/2). Before brackets, d = dmp. After brackets is a bot symbol ( / GnuBG, "< XG2 3-ply) and the number of trials in thousands, rounded down (asterisk repeats a number). For example, "d[R S2 P21] /46*5" means that at dmp, R is best and S is -.002 in a GnuBG rollout of 46000+ trials, and P is -.021 after 5000+ trials.

That's all the data I have at the moment. Alexandre is currently rolling 64-d out on XG1 4-ply. Soon, I'll be requesting the primary score info for my missing XG1 3-ply opening rollouts from Stick. In the meantime, he might want to let us know the XG1 3-ply data for 64-d.

I normally split here unless against top Giant level competition since 1) it is close and 2) I think splitting clearly is more complicated. That being said, if I have evidence of opp missplays in response, it may sway my choice.

You know best what works best for you, but you might want to take into account (if you're not doing so already) that it is about 2.2 times as difficult to make up your gambit in Opp's reply and later errors at DMP. To equate to the money equivalent, think of the .002 and .006 margins above as .004+ (Gnu) and .013 (XG2 3-ply).

Nack

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