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A striking example

Posted By: Timothy Chow
Date: Sunday, 27 February 2011, at 8:38 p.m.

In Response To: Inconclusive high ply many trials rollout (Timothy Chow)

Leo, see this post of mine for an example where a 7776-game XG rollout disagrees sharply with a 15552-game GNU rollout, and where 7776 games is still nowhere near enough trials to drive the variance down (i.e., it's still totally unclear which of the top 4 plays would come out ahead, and by how much, if we were to extend the rollout to, say, 100000 trials).

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