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Latest Article on Gammonvillage

Posted By: Michael Nielsen
Date: Monday, 28 February 2011, at 2:37 p.m.

In Response To: Latest Article on Gammonvillage (Stick)

65R-21$-66: 4 down (not sure but 20 hit and covers seems like too much)
65R-21S-66: Run
65R-22N-54: Some merit to unstacking the heavy midpoint, but I would run.
65R-22N-66: 4 down (29 shots is too many)
65R-32S-63: Hit. I doubt we're much of a favorite after run and miss.
65R-32S-66: Run
65R-33B-53: Run. Not much of a racing lead, but the 3 point isn't really the point I want to make.
65R-33B-63: Run
65R-33B-66: Run
65R-41$-54: Hit'n'run
65R-41S-66: Run
65R-42P-54: Run
65R-43S-66: 4 down
65R-43Z-63: A lot fewer shots than against 65R-32S, so I run now.
65R-43Z-66: 4 down
65R-44B-62: Can't see running being right here. I would play 8/2 6/4.
65R-51$-53: 3-point
65R-52D-54: Run
65R-52D-62: Erh, I still run. I'm sure one of these must be wrong.
65R-52S-66: Run
65R-53P-54: 24/20 13/8. His 8-point is stripped, so less worried about being attacked, and it unstacks the midpoint.
65R-54S-62: Hit
65R-54S-64: 2-point
65R-54S-66: Run
65R-61P-53: Run
65R-62S-54: Run, just because the alternatives look worse to me.
65R-65R-54: Two down
65R-65R-66: 4 down. Back checker is not in danger and opponent would love to unstack his midpoint on us.
65R-66B-53: 3-point
65R-66B-62: Slot
65R-66B-63: Run (fewer shots than running to the 16-point and one pip better in the race)

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