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Daily Quiz 4/14/11

Posted By: Stein Kulseth
Date: Thursday, 14 April 2011, at 7:01 p.m.

In Response To: Daily Quiz 4/14/11 (Stick)

Another day, another chance to go astray...

1: 8/4 11/9
The simple play for me here. Maybe some breaking up play is better, as White's many spares say that there may be a long time until there will be a shot. However 8/4 5/3 doesn't unstack the builders and leaves 2 of them out of range. The ultra-flexible 11/7 5/3 may be right, but looking at White's stack again - that is not so flexible - if Blue is too loose, maybe White can venture a blot to help play an awkward number. Finally, the race is dead even, if Blue rolls his big doubles, he would be better off not having distributing deeper than necessary, but rather in the outfield.
2: 6/1* 24/22
Here 13/8 24/22 is the simple play. If pointed on, the 4 point remains open, and Blue still has a way out, though it may be difficult. The fancy alternative is 6/1* 24/22, trying the tempo hit to help escaping. The more I look at it the better it looks. For starters, White dances almost as much as she hits. When she does neither she isn't pointing on Blue or adding to the prime (save for 44). Lastly, while being hit hurts, if Blue can anchor he is still alive.
3: 13/7 13/8
Back to simple play. I cannot see any value in giving shots voluntarily in a close race, esp as the text play creates a lot of builders on top of Blue's 5 prime that can pounce next turn. Even when White jumps, only 62 and 64 does so safely.
4: Double/drop
Viewed as a race, the Keith count is 86 - 92 which would leave Blue 8 pips shy of a money take, in the 12% region I'd guess. White only has 66,62,52 to blot first turn, and while Blue can get shots later, and probably something similar next turn. To wait for later shots he must sacrifice racing equity. Also White has some benefit from the contact too, she can pick-pass or point on Blue to kill off racing chances, and help bearing in more safely. I don't think Blue can get a money take here, and the score is quite money-like.
5: 13/10 89/7*
Hit or point... I think 2 on the bar looks great here, and allows Blue to bring another builder in.

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