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DMP rollout

Posted By: Timothy Chow
Date: Saturday, 16 April 2011, at 7:24 p.m.

In Response To: Interesting bearoff 54? (TarHeelFan)

As I suspected, bearing 1 comes out on top at DMP. I think bearing 2 gets us hit in about 2% more games, and the fact that the hits are slightly less painful with an extra checker off isn't enough to compensate.





White is Player 2

score: 0
pip: 92
1 point match
pip: 33
score: 0

Blue is Player 1
XGID=aBBBDA----a--------ccbbba-:0:0:1:54:0:0:0:1:10
Blue to play 54

1.Rollout15/1 4/0ffeq: +0.890
Player:
Opponent:
94.49% (G:32.56% B:0.15%)
5.51% (G:0.00% B:0.00%)
Conf: ± 0.001 (+0.889...+0.891)
Duration: 12 minutes 55 seconds
2.Rollout15/0ff 4/0ffeq: +0.881 (-0.009)
Player:
Opponent:
94.05% (G:38.43% B:0.19%)
5.95% (G:0.00% B:0.00%)
Conf: ± 0.001 (+0.880...+0.882)
Duration: 14 minutes 12 seconds
1 1296 Games rolled with Variance Reduction.
Dice Seed: 2
Moves and cube decisions: 4 ply

eXtreme Gammon Version: 1.21, MET: Rockwell-Kazaross

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