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BGonline.org Forums
Variant Rollout 2
Posted By: Marcos Nahhas In Response To: Variant Rollout (Chuck Bower)
Date: Sunday, 1 May 2011, at 5:03 p.m.
Another variant. If we change point 15 to point 14 also changes everything. The 44's opponent would not be bad and that little difference should make this change. I make mention of the possibility of 44 for the opponent because he was what saved me. In the original position the opponent doubles and I take. The opponent rolled 64, 24/14. I roll 11, B/24 6/4 5/4. And after that my opponent rolled 44.
is Player 2
score: 7
pip: 10911 point match pip: 168
score: 4
is Player 1
XGID=-a---CCbBB----B---abbbbcBA:0:0:-1:00:4:7:0:11:10 on roll, cube action?
Analyzed in Rollout No double Double/Take Player Winning Chances: 68,03% (G:38,29% B:7,65%) 66,91% (G:39,66% B:18,94%) Opponent Winning Chances: 31,97% (G:4,13% B:0,21%) 33,09% (G:4,33% B:0,36%) Cubeless Equities +0,911 +1,801 Cubeful Equities No double: +0,880 (-0,120) ±0,015 (+0,865..+0,896) Double/Take: +1,106 (+0,106) ±0,028 (+1,078..+1,134) Double/Pass: +1,000 Best Cube action: Double / Pass Rollout details 1296 Games rolled with Variance Reduction.
Moves and cube decisions: 3-plyDouble Decision confidence: 100,0% Take Decision confidence: 100,0% Duration: 59 minutes 43 seconds eXtreme Gammon Version: 2.00.161.beta, MET: Kazaross XG2
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