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BGonline.org Forums
72-game rollouts in XG
Posted By: Timothy Chow In Response To: 72-game rollouts in XG (eXtreme Gammon)
Date: Monday, 2 May 2011, at 10:03 p.m.
Thanks for the explanation, Xavier.
What is the rationale behind not rotating the dice on the 2nd roll (or even the 3rd roll, for that matter)?
If I understand correctly, there's no particular reason to roll things out a multiple-of-1296 times with XG (as there is in GNU)?
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