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Rollout

Posted By: Timothy Chow
Date: Thursday, 12 May 2011, at 8:23 p.m.

In Response To: Rollout (Neil Robins)

Neil Robins wrote:

Have you spotted weaknesses in XG2 4-ply's backgame play?

That's a bit of a disingenuous comment given that the paint on XG2 beta is barely dry. Given that we know that bots can perform poorly with so many checkers back, it seems that the burden of proof lies with the claim that XG2 4-ply plays deep backgames well. For starters, does XG2 4-ply get the cube action in the Kauder paradox position from Robertie's Advanced Backgammon correct? Does XG2 4-ply correctly roll six-primes all the way around the board? While these positions are more extreme than your position, they provide a natural starting point for assessing whether XG2 4-ply has overcome any of the classic problems with superbackgame play.

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