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Rollout and variant

Posted By: Stick
Date: Wednesday, 25 May 2011, at 11:36 a.m.

In Response To: Rollout and variant (Michael Nielsen)

You wanted a wicked variant try this one moving just one pip so the 3 away player isn't so awkward. Now it's a clear cube. XGR+ thinks this is a big pass btw.





White is Player 1

score: 2
pip: 168
5 point match
pip: 79
score: 0

Blue is Player 2
XGID=-cBCCBBB----b-b--bAd-b----:0:0:1:00:0:2:0:5:10
Blue on roll, cube action?

Analyzed in Rollout No double Double/Take
  Player Winning Chances: 69.34% (G:40.00% B:5.52%) 67.86% (G:40.69% B:19.77%)
  Opponent Winning Chances: 30.66% (G:2.61% B:0.12%) 32.14% (G:2.51% B:0.18%)
  Cubeless Equities +0.922 +1.534
Cubeful Equities
No double:+0.793 (-0.079)±0.017 (+0.777..+0.810)
Double/Take:+0.873±0.027 (+0.845..+0.900)
Double/Pass:+1.000 (+0.127)
 
Best Cube action: Double / Take
Rollout details
839 Games rolled with Variance Reduction.
Dice Seed: 85812537
Moves and cube decisions: 3-ply
 
Double Decision confidence:100.0%
Take Decision confidence:100.0%
Duration: 13 minutes 29 seconds

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