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BGonline.org Forums
Basic model of "zone"
Posted By: Tom Keith In Response To: Basic model of "zone" (Nack Ballard)
Date: Sunday, 19 June 2011, at 12:34 p.m.
Thanks for all the examples, Nack.
Something that would be interesting to see is the gammon breakdown. A high gammon rate is probably a better indication of a successful blitz than the overall equity.
(Aside: Can any of the bots display the chances of CLOSING OUT your opponent? That would be an even better measure of blitzing potential.)
The best type of position to look at is one where opponent is not on the bar yet, but he has a blot that you are thinking about attacking. The attacking play destroys your prime, so you have to choose which game plan to follow -- continue to play purely, hoping to build a prime, or go into attack mode, probably giving up on the prime.
As I understand it, the traditional notion of checkers in the zone is that 10 or more checkers is enough to try a blitz. Fewer than 10 is not enough. (Obviously you have to weigh this with other considerations.) Is that your advice, Nack? How do you approach the "to blitz or not to blitz" decision?
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