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Priming checker play *ROLLOUT* please explain

Posted By: leobueno
Date: Saturday, 25 June 2011, at 1:16 p.m.

In Response To: Priming checker play (Jeremy Bagai)

JSDs > 6.

Please explain the theme. I glean that preventing the 2nd anchor should be done at all cost, thus the bot's top play. However, in another post, Mochy indicated that the gammon increase was a strong consideration at ATS.

The score (after 0 games) is: CALLEROFTHEWILD 5, You 2 (match to 7 points)

Move number 5: You to play 43

CALLEROFTHEWILD159


 ' '3X2X2X2X ' '1O ' ' '

3X '1X2O2O4O2O2O2O ' '2X

You106

Position ID: 3DZgADnY3jYgAA Match ID: QQnuAFAAEAAE

• You moves 7/3* 6/3

Alert: very bad move ( -0.210)

# Ply Move Equity
1 R 6/3* 6/2 +1.358
85.5 42.6 3.8- 14.5 2.9 1.3 +1.358 +1.358
0.5 0.7 0.3- 0.5 0.5 0.4 0.016 0.016
Full cubeful rollout with var.redn.
361 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 4 (min. 360 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 16/13 6/2 +1.197 ( -0.160)
81.1 37.3 3.9- 18.9 1.7 0.3 +1.197 +1.197
0.4 0.5 0.3- 0.4 0.6 0.2 0.013 0.013
Full cubeful rollout with var.redn.
360 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 4 (min. 360 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 R 9/5 6/3* +1.191 ( -0.166)
77.9 40.4 4.8- 22.1 8.3 1.3 +1.191 +1.191
0.5 0.5 0.3- 0.5 0.8 0.4 0.014 0.014
Full cubeful rollout with var.redn.
361 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 4 (min. 360 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4 R 16/9 +1.180 ( -0.177)
80.3 37.4 3.8- 19.7 2.3 0.5 +1.180 +1.180
0.4 0.4 0.2- 0.4 0.6 0.3 0.011 0.011
Full cubeful rollout with var.redn.
360 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 4 (min. 360 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
5 R 7/3* 6/3 +1.147 ( -0.210)
75.4 40.5 5.2- 24.6 6.8 0.6 +1.147 +1.147
0.4 0.4 0.3- 0.4 0.9 0.2 0.011 0.011
Full cubeful rollout with var.redn.
361 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 4 (min. 360 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
6 2 9/6 9/5 +1.033 ( -0.325)
76.2 33.1 3.2 - 23.8 3.8 0.1
2-ply cubeful prune [world class]
7 2 8/4 6/3* +1.018 ( -0.339)
71.4 37.8 4.3 - 28.6 10.2 0.4
2-ply cubeful prune [world class]
8 2 16/13 9/5 +1.002 ( -0.355)
75.0 33.0 3.0 - 25.0 5.6 0.1
2-ply cubeful prune [world class]
9 2 8/5 8/4 +1.001 ( -0.357)
74.9 32.7 3.3 - 25.1 4.2 0.1
2-ply cubeful prune [world class]
10 2 16/13 8/4 +0.869 ( -0.488)
70.1 30.6 2.8 - 29.9 7.9 0.2
2-ply cubeful prune [world class]
11 2 7/4 7/3* +0.867 ( -0.490)
66.7 33.9 4.2 - 33.3 9.3 0.3
2-ply cubeful prune [world class]
12 2 9/2 +0.815 ( -0.543)
68.5 29.4 2.5 - 31.5 10.3 0.3
2-ply cubeful prune [world class]

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