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Priming checker play *ROLLOUT* please explain
Posted By: leobueno In Response To: Priming checker play (Jeremy Bagai)
Date: Saturday, 25 June 2011, at 1:16 p.m.
JSDs > 6.
Please explain the theme. I glean that preventing the 2nd anchor should be done at all cost, thus the bot's top play. However, in another post, Mochy indicated that the gammon increase was a strong consideration at ATS.
The score (after 0 games) is: CALLEROFTHEWILD 5, You 2 (match to 7 points)
Move number 5: You to play 43
CALLEROFTHEWILD 159
You 106 Position ID: 3DZgADnY3jYgAA Match ID: QQnuAFAAEAAE
• You moves 7/3* 6/3
Alert: very bad move ( -0.210)
# Ply Move Equity 1 R 6/3* 6/2 +1.358
85.5 42.6 3.8 - 14.5 2.9 1.3 +1.358 +1.358 0.5 0.7 0.3 - 0.5 0.5 0.4 0.016 0.016 Full cubeful rollout with var.redn. 361 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice Stop when best play is enough JSDs ahead: limit 4 (min. 360 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 16/13 6/2 +1.197 ( -0.160)
81.1 37.3 3.9 - 18.9 1.7 0.3 +1.197 +1.197 0.4 0.5 0.3 - 0.4 0.6 0.2 0.013 0.013 Full cubeful rollout with var.redn. 360 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice Stop when best play is enough JSDs ahead: limit 4 (min. 360 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 9/5 6/3* +1.191 ( -0.166)
77.9 40.4 4.8 - 22.1 8.3 1.3 +1.191 +1.191 0.5 0.5 0.3 - 0.5 0.8 0.4 0.014 0.014 Full cubeful rollout with var.redn. 361 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice Stop when best play is enough JSDs ahead: limit 4 (min. 360 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 4 R 16/9 +1.180 ( -0.177)
80.3 37.4 3.8 - 19.7 2.3 0.5 +1.180 +1.180 0.4 0.4 0.2 - 0.4 0.6 0.3 0.011 0.011 Full cubeful rollout with var.redn. 360 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice Stop when best play is enough JSDs ahead: limit 4 (min. 360 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 5 R 7/3* 6/3 +1.147 ( -0.210)
75.4 40.5 5.2 - 24.6 6.8 0.6 +1.147 +1.147 0.4 0.4 0.3 - 0.4 0.9 0.2 0.011 0.011 Full cubeful rollout with var.redn. 361 games, Mersenne Twister dice gen. with seed 925478526 and quasi-random dice Stop when best play is enough JSDs ahead: limit 4 (min. 360 games) Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 6 2 9/6 9/5 +1.033 ( -0.325) 76.2 33.1 3.2 - 23.8 3.8 0.1 2-ply cubeful prune [world class] 7 2 8/4 6/3* +1.018 ( -0.339) 71.4 37.8 4.3 - 28.6 10.2 0.4 2-ply cubeful prune [world class] 8 2 16/13 9/5 +1.002 ( -0.355) 75.0 33.0 3.0 - 25.0 5.6 0.1 2-ply cubeful prune [world class] 9 2 8/5 8/4 +1.001 ( -0.357) 74.9 32.7 3.3 - 25.1 4.2 0.1 2-ply cubeful prune [world class] 10 2 16/13 8/4 +0.869 ( -0.488) 70.1 30.6 2.8 - 29.9 7.9 0.2 2-ply cubeful prune [world class] 11 2 7/4 7/3* +0.867 ( -0.490) 66.7 33.9 4.2 - 33.3 9.3 0.3 2-ply cubeful prune [world class] 12 2 9/2 +0.815 ( -0.543) 68.5 29.4 2.5 - 31.5 10.3 0.3 2-ply cubeful prune [world class]
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