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How many time does 3-ply and XGR++ choice get overturned by RO

Posted By: eXtreme Gammon
Date: Saturday, 25 June 2011, at 2:15 p.m.

In Response To: Mochy vs Melzi @GG wednesday 6pm edt (eXtreme Gammon)

I extract the data for errors out of the 1000 games I use for testing XG2 for 3-ply. All the RO are 1296 3-ply RO made using V2.

For XGR++ i've only the data from 400 games so far, i will have the full 1000 by Monday.

The data is cumulative: for instance for 3-ply Checker play: it made 387 errors greater than 0.020, 91 of which are greater than 0.040 and 5 of them are blunders (>0.080). So only (!?) 296 errors were between 0.020 and 0.040.

Error3-plygame per error
(2000 games)
XGR++game per error
(800 games)
Checker play
more than 0.0805400.00NA
more than 0.0409122.03266.7
more than 0.0203875.24418.2
more than 0.0108932.21276.3
more than 0.00514701.42443.3
more than 0.00123570.85041.6
Doubling
more than 0.0804500.00NA
more than 0.0402387.00NA
more than 0.0207327.46133.3
more than 0.01010818.51553.3
more than 0.00512915.52236.4
more than 0.00115013.32828.6
Taking
more than 0.0808250.00NA
more than 0.0402483.34200.0
more than 0.0204544.47114.3
more than 0.0105238.58100.0
more than 0.0055437.08100.0
more than 0.0015834.5988.9

For reference there are over the 1000 games: 30360 Checker player decisions and 5536 cube decision.

Over the 800 games checked so far for XGR++ there are 12056 Check play and 2240 Cube actions.

here is the biggest mistake of XGR++




White is XG_V1

score: 147
pip: 179
Unlimited Game
Jacoby Beaver
pip: 129
score: 108

Blue is XG_V1
XGID=abaBB-E-AA--bB---cAcc---A-:0:0:1:00:108:147:3:0:10
Blue on roll, cube action?

Analyzed in Rollout No double Double/Take
Player Winning Chances: 64.69% (G:34.90% B:5.25%) 64.56% (G:34.47% B:5.67%)
Opponent Winning Chances: 35.31% (G:7.24% B:0.43%) 35.44% (G:7.14% B:0.42%)
Cubeless Equities +0.619 +1.234
Cubeful Equities
No double:+0.777 (-0.156)±0.013 (+0.764..+0.789)
Double/Take:+0.932±0.022 (+0.910..+0.954)
* Double/Pass:+1.000 (+0.068)
Best Cube action: Double / Take
Rollout details
1296 Games rolled with Variance Reduction.
Moves and cube decisions: 3-ply
Using version 1
Double Decision confidence:100.0%
Take Decision confidence:100.0%
Duration: 12 minutes 46 seconds

eXtreme Gammon Version: 2.00.170.beta

here it is drops thinking the position after DT is 1.008

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